AI Insights · Timothy · October 2021
Top 5 Planes Games on Android in Central America Q3 2021
In Q3 2021, the top 5 planes games on Android in Central America demonstrated varying trends in downloads, revenue, and active users. Here’s a breakdown of their performance.
The top 5 planes games on Android in Central America during Q3 2021 showcased interesting trends in downloads, revenue, and active user metrics. Here's a detailed look at the performance of each game:
1945 Air Force: Airplane games from 1SOFT saw a fluctuating yet generally upward trend in weekly revenue, peaking at about $924 by the end of September. Weekly downloads for the game surged mid-July to mid-August, reaching a high of around 95K, but declined to approximately 57.5K by the end of the quarter. Active users also saw significant growth, peaking at over 363K in late August before settling at around 286K in late September.
Flight Pilot: 3D Simulator by Wildlife Studios experienced modest weekly revenue, peaking at $76 at the end of July. Weekly downloads were steady, averaging around 24K to 26K throughout the quarter. Active users fluctuated slightly but stayed around the 100K mark, with a peak of approximately 107K at the start and end of the quarter.
Sky Fighters 3D from Doodle Mobile Ltd. had stable but low weekly revenue, with a peak of $45 in early August. Weekly downloads saw a consistent increase, reaching around 22K by mid-September. The game’s active users also showed a steady upward trend, peaking at roughly 37K by the end of the quarter.
Super Wings: Jett Run by JoyMore Inc had minimal weekly revenue, peaking at $34 in late July and again in late September. Weekly downloads fluctuated, with a high of about 18.5K at the start of the quarter, but tapered off to around 8.9K by the end. Active users followed a similar pattern, starting at approximately 25.8K and ending the quarter at around 18.9K.
Gunship Strike 3D from Candy Mobile had low but steady weekly revenue, peaking at $59 in mid-September. Weekly downloads remained stable, hovering around 10K to 12K throughout the quarter. Active users showed a slight decline, starting at around 76.8K and ending at roughly 69.4K by the end of September.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, you can visit Sensor Tower's website.